@startuml
sprite $draw_polygon [48x48/16] {
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!define FA6_DRAW_POLYGON(_alias) ENTITY(rectangle,black,draw_polygon,_alias,FA6 DRAW_POLYGON)
!define FA6_DRAW_POLYGON(_alias, _label) ENTITY(rectangle,black,draw_polygon,_label, _alias,FA6 DRAW_POLYGON)
!define FA6_DRAW_POLYGON(_alias, _label, _shape) ENTITY(_shape,black,draw_polygon,_label, _alias,FA6 DRAW_POLYGON)
!define FA6_DRAW_POLYGON(_alias, _label, _shape, _color) ENTITY(_shape,_color,draw_polygon,_label, _alias,FA6 DRAW_POLYGON)
skinparam folderBackgroundColor<<FA6 DRAW_POLYGON>> White
@enduml